Package net.sf.qualitytest.blueprint.strategy.creation

Class Summary
BlueprintCreationStrategy This CreationStrategy constructs the requested object using Blueprint itself.
BlueprintStringCreationStrategy Strategy which creates random strings using Blueprint.string().
DefaultArrayCreationStrategy  
DefaultEnumCreationStrategy Creation strategy which creates an enum using the first value in an enum constant.
IncrementValueCreationStrategy<T extends Number> Strategy to create values and increment each new value by 1.
IterateValueCreationStrategy<T> Strategy to iterate through a range of values, whenever a new value is requested.
NullValueCreationStrategy<T> A strategy which always returns null.
RandomBooleanValueCreationStrategy Strategy to create a random boolean value.
RandomByteValueCreationStrategy Strategy to create a random byte value.
RandomCharValueCreationStrategy Strategy to create a random char value.
RandomDoubleValueCreationStrategy Strategy to create a random double value.
RandomEnumCreationStrategy Creation strategy which creates a random enum constant during construction of a blueprint.
RandomFloatValueCreationStrategy Strategy to create a random float value.
RandomIntValueCreationStrategy Strategy to create a random integer value.
RandomLongValueCreationStrategy Strategy to create a random long value.
RandomShortValueCreationStrategy Strategy to create a random short value.
SingleValueCreationStrategy<T> Always use the same value.
ValueCreationStrategy<T> Definition of an interface to create values for attribute assignments.
 



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